The great code cleanup
The Dystopian Escape » Devlog
Hello all! For the last while, in between banging my head at a brick wall (enemy AI), I’ve been cleaning up my code, into separate files. This is important while programming so you don’t feel overwhelmed with spaghetti code! So far I have tidied the mathematical/structural access points, and next I’m going to segregate the fort code.
Thrilling stuff, isn’t it? (cough, cough)
Anyway, stay safe!
Lewis page
The Dystopian Escape
A 16 bit, 4X strategy game, where you are the only unit.
Status | In development |
Author | X1 Games |
Genre | Strategy, Survival |
Tags | 2D, 4X, 8-Bit, chiptune, Difficult, Dystopian, Procedural Generation, Turn-based |
Languages | English |
Accessibility | One button |
More posts
- Tech TreesOct 19, 2020
- AI Issues, Cheats, And Music: The Dystopian EscapeSep 29, 2020
- Building System ProgressSep 20, 2020
- Procedural GenerationSep 20, 2020
- technical difficulties!Sep 20, 2020
- Player movement and resolution fixesAug 08, 2020
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